It seems to happen in nearly every book. I don't remember it happening with Swords of Talera, but in every other book I've written I've hit a wall at some point that seems to say: "this far and no further." Beginnings are easy and fun. Endings are harder but still fun. Middles are tough. And I've hit that point with "Under the Ember Star."
I know what the problem is. In the early part of a book, you set up mysteries and questions that help keep the reader reading. But you can't answer every single one of those questions at the end because the ending can't just be explanation. That means you have to insert more and more information as you get further into the work. You have to reveal some answers as you move through the book, without revealing everything. And that inevitably slows down the action and the pacing. That's the point I'm at now.
I spent most of yesterday spinning my wheels, or so it felt like. The chapter I'm working on, even called "Revelations," is all talk and no action. I think the dialogue is revealing info the reader is curious about. I hope so. And I think the information is interesting in its own right, given the reader's curiosity about the world of the story. But I haven't been able to work a lot of conflict into the dialogue. The characters are being too nice to each other for one thing, letting the information be drawn out with little to no resistance. I've got to change that, and shorten the whole chapter so that the lull in the action doesn't go on too long.
Once this chapter is done, I finally know what is going to happen next. It's going to be full of conflict and I'm in a hurry to get there. First, I just have to climb this wall.
Wish me well.